
Magic - Final Fantasy - Bundle (ENG)
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Magic - Final Fantasy - Bundle (ENG)
An unprecedented evil looms from the ancient folds of time, born of tragedy and suffering. If no one can stop it, it will be the end of the world as we know it. It is here that the the heroes of our story , a group of comrades linked by a unbreakable trust and ready to do anything to restore peace!
- 9 Play Booster of the Final Fantasy expansion for Magic: the Gathering
- 2 rare cards with illustration extended foil , 16 foil and 16 non- foil basic lands
- 2 guide cards, 1 Spindown die oversized and 1 deck holder
A leap into the magical world of Final Fantasy!
Throughout its long history, Magic: the Gathering has crossed paths with various franchises , sagas and pop culture worlds, to the delight of fans who can now hold the card of their favorite character in their hands. This time it's Final Fantasy , one of the most beloved and renowned video game series in history: thanks to the mastery in storytelling epic stories and captivating plots , character building and the ability to create a living world, The series has won the hearts of fans , who will never forget characters like Cloud, Sephiroth, Tifa, Emet-Selch and many others.
The Final Fantasy set introduces elements of the card game all sixteen the chapters of the saga, through its characters , items, spells and weapons! Not to forget the most iconic magic of the series: the Evocative Magic , which through the legendary invocations has given victory to the heroes protagonists of the title many times and unforgettable moments to us video game fans.
Speaking of unforgettable memories, the set does not miss the opportunity to add the most adorable birds of the saga: the Chocobo , which players can ride and deploy into the field when they need support! Saddle up, unsheathe your sword and immerse yourself in the mythical worlds of Final Fantasy!
The Father of All Collectible Card Games
Magic: The Gathering represents a turning point in the world of board games. What was initially considered only a new way of understanding board games , has gradually transformed into a world of its own : Magic , which is considered the forefather and therefore the most important of all Collectible Card Games, has evolved a lot since its birth, way back in 1993.
Magic is the most famous creation of the visionary Richard Garfield, the father of a whole series of titles that have made entire generations of boys and girls dream and have fun. Garfield, who during his long career has created masterpieces such as KeyForge , King of Tokyo , Netrunner , Robo Rally , Bunny Kingdom and more, poured all their talent into this game, which is now considered one of the most complex and deep in existence . From a niche, this game has taken a prominent position in the gaming landscape, and has never left it since, rediscovering a new renaissance in recent years, also thanks to the production of the very popular and widely played Magic Arena and the popularity of the Commander format.
Magic: the Gathering (which veterans will know by its old name, Magic: the Gathering ) was the vanguard of every other card game, from which many of the traditional concepts of the TCGs came to life, and from the day of its first sets it has never stopped innovating and renewing itself. With an expert and attentive team, that of Wizards of the Coast , Magic remains one of the main and most innovative names on the scene, even now that it has exceeded thirty years of existence .
In Magic , each player represents a wizard or sorceress of great power , a Planeswalker, endowed with immeasurable powers, capable of traveling at will between parallel dimensions, that is, between the many worlds that make up the multiverse . From its center, the historical Dominaria, to the darkest shores, dominated by immeasurable beings, by demons, by hordes of emotionless biomachines, passing through lush worlds, rich in different cultures, by city-worlds, worlds where nature dominates unchallenged, where magic flows visibly or where giants and divinities walk among mortals.
The game, in detail, consists of a battle between wizards (two, or more) who summon creatures and use spells to impose their will. Each player starts (in the most common version of the game) with 20 life points and aims to reduce those of the opponent to zero. To do so , he draws pure power, called mana, from the land itself , to use it for his own ends. In technical terms, he plays special cards (Lands) that he can use to play the others (be they creatures, artifacts, spells, or other). But Lands and cards are not all the same: one of the great strengths of this game is in fact represented by the concept of color . Excluding the cards that do not have one, There are five colors of magic :
- The White of light, of order, of fanaticism;
- The Blue of deception, water and intellect;
- The Black of shadow, death and ambition;
- The Red of chaos, fury and freedom;
- The Green of nature, of life and of brute force.
Played alone or combined, each of these colors produces a different style of play. Where White, for example, plays many small creatures, Green focuses on a few powerful beasts; where Blue is slow and calculating, Red is fast and burns like fire. Thanks to this, the game comes out flexible and interesting .
If you haven't tried it yet, give this game a chance. A whole universe of adventures awaits you!
PACKAGING:: English
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